Your Shape Fitness Evolved 2012 is the new sequel to Your Shape: Fitness Evolved, the #1 fitness game on Kinect. At a recent Xbox event, in Toronto Ontario, I had the opportunity to meet with game designer Nicola Godin and try out the new title. Not only was this my first time with Your Shape but also only a handful of times I had ever tried the kinect. I had a TON of fun and can’t wait to try it further!
Exercise your way with a customizable, social and fun experience that delivers serious results. As one of the most extensive fitness offerings on the market, Your Shape includes over 90 hours of activities. Your Shape provides an even wider array of activities to suit your tastes and fitness goals, including zen classes, latin dance and boot camp. The state-of-the-art motion tracking has been pushed to the next level with brand-new floor movements and an enhanced feedback system that guides you on how to improve your technique and results.
- WHERE FITNESS AND MAGIC MEET – Your Shape will take players into a stimulating world showcasing an array of captivating visual effects and an environment that will transform as their workouts evolve in the game. The improved player projection will allow players to see themselves in the Your Shape universe and keep a close eye on their workouts.
- FITNESS YOUR WAY – You choose how you want to play! Do you want a personal trainer to help meet your set fitness goals? Or do you want to focus on a specific muscle group? You can also build a program around the time you have to work out.
- A WORLD OF FITNESS IN YOUR LIVING ROOM – Your Shape contains activities for everyone and anyone. Players will be able to try new workout routines such as Latin, Hip-hop, Pop, African and Bollywood. There’s a broad selection of classes and games available, including Zen, Kick Boxing, Boot Camp and Jump Rope. A new and unique feature called Run the World will enable players to run virtually through the streets of New York, Paris or London and enjoy the environment.
- BEST-IN-CLASS TRACKING NOW WITH NEW FLOOR MOVES – With an enhanced feedback system, players can now get feedback on how to improve their technique and results. With this recent technology, Your Shape now tracks floor movements, allowing new activities such as push-ups and sit-ups.
- MONITOR YOUR PROGRESS AND CHALLENGE YOUR FRIENDS – Using Your Shape Center, players can monitor their progress, challenge their friends and see how they rank against players from across the world. They can also share their achievements on Facebook or keep in shape using Your Shape mobile applications. With hundreds of millions of calories already burned, our goal is for the community to burn 1billion calories collectively by the end of 2012.
Double Fine goes to Sesame Street
“Are you making a game for me Daddy?” This was one of the most heartwarming questions as retold by Tim Schafer of Double Fine during Microsoft’s E3 Press Conference. He was, of course, talking about Sesame Street: Once upon a Monster. Published by Warner Brothers Interactive Entertainment, this new Kinect experience is set to release in Fall of 2011 and you can’t go wrong with DoubleFine.
Sesame Street: Once Upon a Monster is an uplifting and funny, family adventure game playable on Kinect for Xbox 360. Players join favorite Sesame Street characters Elmo, Cookie Monster, Oscar, Grover and all new characters as they discover a long lost children’s book titled Once Upon a Monster. As they read, they join the action to become part of a living storybook adventure, helping new monster friends with their problems by exploring the book chapter by chapter, page by page. It features active co-op gameplay that is specially designed for sibling and/or parent-child co-play; and teaches social, emotional, and other important life lessons through its colorful and whimsical gameplay.
Sesame Street: Once upon a Monster will feature:
Fun Cooperative Experiences: Every activity is designed to be fun played by oneself, but even more fun with a family member or friend. Drop in/out co-operative gameplay is ideal for parent-child or child-sibling co-play.
Important Life Lessons: Players develop a personal and emotional relationship with the monsters in the world and are motivated to help them solve their problems and make their world a better place. Through social and emotional curriculum guided by Sesame Workshop, the non-profit educational organization behind Sesame Street, players discover how to make new friends, learn cooperation and empathy, solve problems, face fears and appreciate similarities and differences…to name a few lessons.
Living Storybook Adventure: The game is a guided exploration of a living storybook where players help their monster friends with problems, all while interacting with enchanting and whimsical environments around them.
New and Familiar Characters: Players can interact with their favorite Sesame Street characters as well as make new monster friends as they progress in their adventures.
Broad Range of Games: A variety of entertaining and intuitive activities enable young kids to play easily with natural controller-free motions using Kinect for Xbox 360.
Active Gameplay: Players can engage in fun and physical activities such as monkey-see-monkey-do, playing instruments, flying, and running obstacle courses.
Ignore the conference acting and take a look at this gameplay demo from E3. This 1 -2 player game is a perfect addition to the family game library.
The Microsoft Press Conference has been anticipated, predicted, and discussed at great length and today it happened. A lot of games and features were discussed at the E3 press conference so let’s break it down and have a look at the meat and potatoes of it.
What was looked at during the press conference?
- Modern Warfare 3:
- Tomb Raider
- Mass Effect 3
- Ghost Recon Future Soldier
- UFC Ultimate Champion
- Gears 3
- Halo Combat evolved HD
- Forza MotorSport 4
- Fable: The Journey
- MindCraft for Kinect
- Disneyland Adventures
- Star Wars Kinect
- Sesame Street Once upon a Monster
- Kinect Fun Labs
- Kinect Sports Season Two
- Dance Central 2
- “dawn of a new trilogy” = Halo 4
So there we have it, Kinect in core games was the ultimate focus of today’s Kinect Conference…erm, Microsoft Conference. With the inclusion of kinect’s motion controls now being included in more of the adult, historically core, gaming titles is the kinect about to become an xbox staple or is Microsoft trying to bridge the gap between casual, family, and ‘hardcore’ gamers? Whatever the case is the inclusion of Kinect in more titles means great things for gaming and health consumers who like games that get them up off the couch.
We knew we would see news about Dance Central 2 and after today’s presentation we now know that Dance Central 2 will have two new features. Dance Central 2 will not only allow you to import all of your Dance Central Songs into the game but will also utilize multiplayer dance in game. Demonstrated at the Microsoft Press Conference to the Usher tune “Falling in love again”, the new multiplayer dance option is multiplying the possibility of fun.
Star Wars Kinect was on the radar of many going into this conference. Questions surrounding implementation and graphical style loomed before the conference and while on the conference floor our very own GamerFitNation staff was spotted blogging that “The graphics look really stunning”. Now call me a skeptic because not only was I not concerned with how it looked via stream but I also was slightly concerned for the frantic movements of the player. It did not strike me as a fun experience. Using Kinect motion control you can use the powers of the force, your lightsaber, and jump to vault over enemies.
Forza Motorsport 4 is a welcome and anticipated announcement. As a fan of the racing genre in general I find it all too exciting when I learn that Turn 10 Studios is going to such great lengths to simulate the driving experience. The inclusion of kinect means that gamers will now have an interactive moveabout the car, to inspect car specs, and that driving subtleties such has head tilt and voice command will make the experience all the more convincing.
Of course you finished Halo 3 in legendary mode and now you know just where the newly announced Halo4 will pick up. That’s right, Master Chief is awake and making an appearance at E3 2011. Fans of the franchise were also pleased to learn more about Halo Combat Evolved Anniversary, which is going to include six multiplayer maps from the original Halo Combat Evolved plus a FireFight map and use of the reach engine to allow for matchmaking compatibility with classic modes.
Dwight Howard takes us on the set of the recently announced Adidas miCoach for consoles.
Adidas miCoach is the highly regarded mobile coaching app/training program that is designed to turn your phone into a personal coach. miCoach uses GPS and real-time voice coaching in your ear to pace you through easy to understand workout zones as you run. Choose a training plan tuned for your sport to build speed and endurance.
According to a recent interview with ESPN.go.com, whose Jon Robinson talked with game producer David Sapienza, the game is being designed to “ help athletes perform better, whether that’s being faster or stronger.”“What we’re building is the strength and flexibility aspect of the program. Athletes have already developed these specific programs, and now we’re bringing these exercises to the………
Crowds of people lining the booth and aisles subject to overflow, all eyes were glued to the big screen for The Gunstringer and Ms Splosion Man were in the spotlight at Twisted Pixel’s booth at Pax East. Fresh off the heels of GDC in San Francisco, Twisted Pixel was going strong and bringing all sorts of fun to the east coast!
I stopped by for a while and got the chance to play Ms Splosion Man, watch their timed tourney (in which they gave away an exclusive Ms. Splosion Man console) and ask Twisted Pixel’s Jay Stuckwisch a few questions about the upcoming titles.
You guys were just at GDC with these games?
Jay: Yeah, we were! Mike and Josh went out. Mainly they were just showing off Ms Splosion Man but they did have Gun there as well. We showed Gun off at the showcase event the weekend before.
Well there is a HUGE reception here at your booth and packed every time I come by. Are you finding that the people here at PAX have been exceptionally receptive or is just everyone loving what you guys are doing?
Jay: It seems like everyone has been really super excited! The showcase event really helped a lot with Gun. I think a lot of people maybe kind of didn’t ‘get it’ you know. And then once people actually saw the game play and how people were responding to it, it really, the fans have just been awesome. And we are really proud of that. For both games!
Okay, I have to ask. So, Ms Splosion Man – is she the next leading female heroine?
Jay: You know what? I would LOVE to think so because she’s pretty awesome to me.
Head on over to GirlGamer.com to read my full interview with Jay of Twisted Pixel Games.
While at Fan Expo Canada at the end of August 2010, I had the opportunity to try out the major 3 console party's motion gaming controls. I most assuredly formed some opinions about the titles and the responsiveness of the controls. I've come to the conclusion that whether willing, or kicking and screaming, my anticipation of all households containing one system with motion gaming is a confident one. My question is: which one will you buy into? Have you tried any of them?