Category Archives: Xbox 360
Originally Published at FromTheDPad.com on March 26th, 2012 by Sharon
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Mega Ubisoft franchise Assassin’s Creed is headed to the familiar landscapes of north eastern North America in Assassin’s Creed III. With an american flare on the newest installment, Ubisoft is showing two new special edition collections. The two collections that will be available for fans include Join or Die Edition and the Freedom Edition.
Join or Die EditionYour copy of Assassin’s Creed III Collector Box Collector Medallion George Washington’s Notebook Ghost of War DLC Sharpshooter DLC
Freedom EditionYour copy of Assassin’s Creed III One Exclusive Lithograph Collector Box Connor’s Figurine George Washington’s Notebook Ghost of War DLC Lost Mayan Ruins DLC Sharpshooter DLC
Assassin’s Creed III will hit store shelves on October 31, 2012, encouraging gamers to experience the American Revolutionary War not written about in history books. The largest project in Ubisoft’s history also introduces a new hero for the ages. Set between 1753 and 1783 Assassin’s Creed III will be the biggest Assassin’s Creed yet and will have us spend time with a new protagonist, Ratohnhaké:ton, also known as Connor Kenway, who fought and assassinated during the American Revolution.
Players become an Assassin in the war for liberty against ruthless tyranny in the most stylized and fluid combat experiences in the franchise to date. Assassin’s Creed III spans the Revolutionary War, taking gamers from the vibrant, untamed frontier to bustling colonial towns and the intense, chaotic battlefields where George Washington’s Continental Army clashed with the imposing British Army.
With a development cycle of over three years and twice the production capacity of any previous Ubisoft game, Assassin’s Creed III is set to release on the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, Windows PC and is also in development for Wii U™ from Nintendo. Assassin’s Creed III is developed by Ubisoft Montreal in collaboration with six other Ubisoft studios.” – Ubisoft
Assassin’s Creed III is powered by Ubisoft-AnvilNext, a revolutionary new game engine that delivers breakthroughs in visual quality, character models and artificial intelligence. Assassin’s Creed III will feature a ground-breaking level of stunning graphics that bring Colonial America to life.
“Assassin’s Creed III features the franchise’s most expansive setting so far, along with an exciting new hero and exponentially more gameplay,” said Yves Guillemot, chief executive officer at Ubisoft. “Whether you’re a longtime fan of Assassin’s Creed or if you’re new to the franchise, you’re going to be blown away by the scale and marvel of Assassin’s Creed III.”
Click for larger imageUbisoft PreOrder Assassin’s Creed III
This week cohosts Nick and Sharon talk about Mass Effect 3 (almost exclusively), Draw Something for IOS, and Shining Force Neo. Yes, you read that right.
Thanks to everyone for an amazing year! It’s been absolutely fabulous to share, with you, my internet musings surrounding my gamertag “MyaSharona”. I thank each and every one of you who visited me here, on G+, Twitter, FB, OR at whichever website I was contributing to at the time. I hope you’ve all enjoyed 2011, now on with 2012.
The WordPress.com stats helper monkeys prepared a 2011 annual report for this blog.
Here’s an excerpt:
A New York City subway train holds 1,200 people. This blog was viewed about 6,000 times in 2011. If it were a NYC subway train, it would take about 5 trips to carry that many people.
Bethesda’s newest Elder Scrolls could easily be named Game of The Year at the upcoming VGAs and has received perfect scored reviews all across the web. Also nominated for Studio of the Year, and Best RPG; what is all the hype about? Is it really that good? I am pleased to confirm, for our readers here at GamerfitNation, that The Elder Scrolls V: Skyrim does live up to the hype. With amazing visuals, an abundance of gameplay, and a completely immersive mythology, The Elder Scrolls V: Skyrim is every bit deserving of the zeitgeist as it has created.
Skyrim is the fifth installment in the Elder Scrolls franchise and as such already had a substantial fan base. Following Oblivion, Skyrim’s 11.11.11 release by Bethesda, developers of other such notable titles as Fallout 3, Brink, and Rage, hit the market during what is arguably the busiest gaming time of the year. Competing with the likes of DarkSouls, Assasin’s Creed Revelations, Uncharted 3, The Legend of Zelda: Skyward Sword, Battlefield 3,Modern Warefare 3, Rayman Origins, and Saint’s Row The Third, it’s amazing to fathom that Skyrim still set a record with over 280,000 concurrent players, far outdistancing all other titles.
The largest question for me was: Is Skyrim enough to appeal to the player not at all familiar with the Elder Scroll franchise? Because most games on the market create multiple iterations it can create a bit of hesitation to jump into one on the third, fourth, or fifth installment of a long running and popular franchise. Like jumping into the middle of a really good novel, gamers can often skip perfectly wonderful titles for fear of the unknown backstory that the franchise had already built. The Elder Scrolls V: Skyrim is no game to miss just because it is the fifth title in the series. A large mythology surrounding Skyrim, the places and characters within it, are all explained throughout the game through various interactions with people, and objects such as books. While fans of the franchise will appreciate the subtleties of return characters, and the way Bethesda builds upon previous experiences, new players will appreciate the ease with which the Elder Scrolls world is introduced.
Because of the vastness of Skyrim, the complete emersion of experience, and the richness of those experiences, I cannot for a moment pretend that, despite the hitches I encountered on the PC version of the game, I will not rave about The Elder Scrolls V: Skyrim. The game is full, engaging, amazing, and worth every penny. After playing 21 hours of Skyrim over the past 6 days for the purposes of this review, I will undoubtedly jump right back into the game after writing this and make an attempt to catch up to the nearly 50+ hours that most of my friends have already put into it. With only 20+ hours into Skyrim at this point (and 4 of 50 achievements) that is a cost value of $3 per hour of entertainment. If, as I suspect, I hit the 50hour mark with this title, that entertainment cost drops to $1.20 per hour of entertainment. This entertainment cost assessment is a common way for me to evaluate the value of an experience and when examined makes it hard to deny the worth of this title. This is no 8 hour campaign with perhaps some multiplayer for good measure, this is game that will earn its place on your shelf.
Skyrim offers you an open world that can be explored as one of the multiple character races who will propel you through the main quest line or experience a variety of side quests. You will have multiple quests simultaneously and can choose which to pursue at any time. The map is large and the terrain varies. As you explore the map and discover new places you will be able to travel by foot, by horse, or by fast tracking between previously discovered points. Once you have discovered most places they will appear on your map so that you may find them again at a later time. The main quest line will take you through the major cities where there are a myriad of NPCs ready to lead you in the right direction and an equal number ready to lead you astray. During your travels you will have the opportunity to join guilds and work through their quest lines, taking you to all corners of the world.
Very quickly you will learn that the story of Skyrim is one that you were always meant to be a part of. As the unfathomed return of dragons plague Skyrim, your appearance, as the only recent dragonborn, means that you are the pivotal key in the destruction of these beautiful but deadly creatures who are ravishing the world of Skyrim. Along the journey you will encounter conflicts between the people of the land and be able to play a part in their stories as well.
In order to progress through the story you will need to learn, build, and fight to increase your sustainability. You will work to increase your health, magic, and stamina all while building skills in weaponry, alchemy, sneaking and lock picking, one and two handed combat, archery, among so much more. The skill trees develop as you level up and the more you explore the more you are able to build and continue to level up. Each time you play this game your experiences will be affected by the areas you choose to develop creating a phenomenal potential for replay value.
So now that I have you eager to try this game for yourself I’d also like to talk to you a little about maximizing your Skyrim experience.
Consider your PC:
I am running Skyrim on the minimum system requirements for PC and it shows. The game is slow, the graphics are at the lowest setting, and load times are lengthy. If you are not running a top of the line machine I strongly suggest picking up a console version of the game. After playing on PC for so long, I jumped over to the 360 version of the game (the platform my BF is currently playing Skyrim on) and the graphical differences are mind blowing. That is not to say that you shouldn’t play this game on PC, you should, but in order to get the most of this wonderfully rich, vivid, and beautiful environment offered in The Elder Scrolls V: Skyrim, consider what your PC is capable of and make the best decision for your gameplay.
You need a Gamepad:
The interface on the PC is not the most mouse friendly. As an artist I use a tablet on my PC. The Intuos 4 allows me to jump from pen to mouse with ease and let me switch back from gaming to drawing with ease. Don’t do this. I made a switch to a regular usb mouse about 2 hours into my experience and the responsiveness improved greatly, yet the interface was still troublesome. Using the WASD to navigate through your quests, skills, maps, and magic, is fine but the movements and fluidity of the game is still hindered with the mouse. After a number of hours with this I then began playing with a 360 style 3rd party gamepad and it was a game changing experience. If you don’t have a gamepad for your PC, consider one for this game, or consider how intuitive you are with the mouse. It’s a little different than your regular FPS, and the gamepad will save you tons of frustration.
Save often. The game’s autosave feature is fine and does a decent job but there is nothing more frustrating than clearing half of a particularly challenging cave only to meet your death and have to restart. Use the save feature and save often, over and over again.
IGN has reported that Bethesda’s new patch will be coming after Thanksgiving to address issues with the game that have been reported across all systems (specifically a texture glitch that many of my gamelist has encountered). I have not encountered this problem but have encountered some bugs, such as getting stuck in the environment’s rockface, that in no way take away from the game’s experience.
For all that it is, for all that it still will be, and even given the time of year that it was released, The Elder Scrolls V: Skyrim is an easy contender for the VGA’s Game of the Year and certainly has quickly become one of my favorite Bethesda games. Because of the sheer magnitude of the game, the inspiring graphics, the phenomenal sound, score, diversity of the game, and the engaging mythology, The Elder Scrolls: Skyrim gets a 9.5 out of 10 (rounded to a 9 for the slight difficulty in the PC user interface without a gamepad) and has easily made my favorite pick for Game of the Year: 2011.
I know many of you have been enjoying hit TV series Game of Thrones on HBO lately. Don’t try to deny it, I’ve seen your twitter feed, facebook feed, and G+ feed. This adaptation of the medieval fantasy novel series has been a huge success gaining more and more followers all the time. Today some great news came from Atlus (celebrated makers of Demon Souls, Shin Megami Tensei, and Persona), about a new Game of Thrones Action RPG . And you won’t have to wait long to play it! Check out all the delicious verbatim details below!
—Atlus Press Release—
NOVEMBER 9, 2011 – ATLUS (Index Digital Media, Inc), in collaboration with HBO and Cyanide Studios, today unveiled North American publishing plans for “Game of Thrones™,” an action RPG based on the internationally bestselling A Song of Ice and Fire series of books by George R. R. Martin and critically acclaimed HBO television series, Game of Thrones. Launching worldwide in early 2012, the game will be available for Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and PC. With an original story written under the supervision of Martin, “Game of Thrones” promises to deliver the ultimate interactive role-playing experience for fans. The game is filled with familiar locations straight from the pages of the beloved fantasy saga along with the likeness of some actors portrayed in the series.
With over 15 million books sold worldwide and a hit television adaptation that was the winner of two primetime Emmy® awards, the A Song of Ice and Fire series is one of the most popular fantasy franchises of all time. Now, with the announcement of an epic new “Game of Thrones” video game, fans will have a chance to not simply read or watch the series, but to take an active role in the new riveting drama as it unfolds.
In this 30-plus hour action RPG, players will enter the gritty and medieval fantasy world of Westeros. As one of two original characters with disparate motivations, both former soldiers of Robert’s Rebellion, players will forge alliances and wage battles as they play a pivotal role in the ongoing war for power of the Seven Kingdoms. Their journey will span numerous quests, during which they will interact with many characters and make key decisions that impact the realm.
Standing before the majesty and bitter isolation of the Wall or walking through the streets and alleys of King’s Landing, players will not simply pass by locations and characters integral to the series; they will explore and interact with them, meeting and learning about the people and history that defines them and their importance. Key decisions and major events will have meaningful impact on Westeros, allowing the player to witness how the game world evolves over time based on their actions or inactions. Moreover, “Game of Thrones” introduces an innovative “active slowdown tactical combat engine” in which combat mirrors the series’ thoughtful approach to war and politics: fighting slows but never stops entirely, forcing the player to make quick, pressured choices before their enemy strikes again.
“The Game of Thrones television series and the A Song of Ice and Fire book series it is based on represent some of the most captivating, original medieval fantasy and drama ever created,” commented Shinichi Suzuki, President and CEO of Index Digital Media, Inc.
“Its amalgam of bitterly antagonistic rival houses, deeply nuanced characters, intricate political machinations, and breathtaking fantasy-all set within a richly storied world-offers unparalleled realism and raw emotion. We are honored to work with HBO, Cyanide Studios, and the great George R. R. Martin in bringing an exciting action RPG set in this beloved fantasy universe to fans and gamers in early 2012.”
“This is a wonderful way for fans to engage with the brand in an exciting and interactive way,” stated James Costos, VP of HBO Global Licensing. “ATLUS and Cyanide are leaders in developing world class games with broad accessibility so the partnership was an ideal fit for us.”
“Game of Thrones” is currently scheduled to release in early 2012 for PlayStation 3, Xbox 360, and PC. For more information, visithttp://gameofthrones-thegame.com. Expect frequent news updates, content additions, and more between now and the game’s release!
Recently we lost our very own @nicfurlong to the thrills of stardom with Rocksmith by Ubisoft.
Before Nic began his hands on experience with the game, and during his demo time, we had the chance to talk to Nick from UbiSoft about the title and some of the hard work that went into the game. After 4 years of development you can bet he was thrilled to be showing it off on the floor.
You can bet with two DJ’s and an open bar that this event was loud! It may be a little hard to hear but be sure to check out our brief recording of our talks with UbiSoft about Rocksmith
CLICK HERE TO LISTEN —>rocksmith
While we may have only recorded a small bit of our conversation Nick talked to us more about the game and how great it will be for learners.
Let me tell you a little about the specifics (source):
Can I use any guitar with Rocksmith?
Most likely, the answer is yes. If your guitar has a standard ¼ inch jack for you to plug in a cable, then yes, your guitar will work. If your guitar does not have a jack (for example, many acoustic guitars), you can go down to your local music store and buy a pickup, and your guitar will be ready to plug in and play.
Will I need an amplifier to play the game?
Nope. All you need is a TV, a guitar, and our game. With Rocksmith, your TV or home theatre system becomes your amplifier. You plug your guitar directly into the console, and play. It’s that easy.
I’ve never played guitar, and it seems difficult and intimidating. How do you expect me to play this game with no prior guitar knowledge?
Unlike other music games with only 4 difficulty modes, our game adapts to your personal skill level in real time, making it possible for you to play and have fun. If you’re a beginning guitar player, the game will treat you as such, and constantly challenge you to improve without overwhelming you.
I’m an experienced guitar player, and am not interested in a game for beginners. Why should I own this game?
If you’re an experienced guitar player, it will recognize this, and feed you the amount of notes that you’re able to play. If that’s 100% of what the actual guitar is playing in the recorded song, then good for you. You’ve just learned a new song while playing a video game. Plus, what other video game out there allows you to plug in your own guitar? None! This is a one-of-a-kind experience that you are guaranteed to enjoy.
Will Rocksmith have rhythm or lead guitar in the gameplay?
Both. You will be able to choose rhythm or lead before you begin playing a song. Basically, whatever guitar parts are featured in the actual recorded song, we will have available for you to play.
Are there effects pedals in the game?
There are loads of effects pedals built into the game, and they are all the real deal. You’ll get to tweak your sounds, and string them together with nearly infinite combinations until you’re satisfied. Whether it’s a crunchy distortion, a vintage tremolo, or a psychedelic reverb, we have the gamut covered to make sure you can achieve the sound you’re looking for.
Will there be multiplayer?
Absolutely. We will have split screen multiplayer where you and a friend will be able to rock side by side.
Will there be chord charts?
Yes! And they are interactive. Rocksmith includes over 1,000 chords in the game.
What is this I’m hearing about mini-games?
There will be a wide variety of mini-games that will challenge you to hone in on specific skills. Whether its scales, or finger dexterity you want to improve on, our mini-games will have you covered, and addicted.
What is the price of the game?
Rocksmith is $79.99, and includes the game, along with a 1/4 inch to USB cable that plugs any guitar into your Xbox 360, PS3, or PC.
What is the price of the bundle?
The Rocksmith bundle is $199.99, and includes the game, the 1/4 inch to USB cable, and an Epiphone Les Paul Junior guitar.
What’s the Rocksmith guitar cable?
Rocksmith will include a unique quarter-inch to USB cable that is the first of its kind, and will allow users to plug any real guitar with a quarter-inch jack directly into their Xbox 360, PlayStation 3, or PC. Developed exclusively for Rocksmith, this revolutionary 11.25′ cable turns the guitar’s signal from analog to digital, allowing it to be recognized and played through video game consoles or PC for the first time.
Will there be bass in the game?
Bass will not be included on the disk since our primary focus is on guitar. However, we realize that there is a high demand for bass guitar, and we are working to release this as downloadable content soon after launch.
Can I put my own music into the game?
Currently, no. The intended goal of Rocksmith is not to be recording software. We want people to focus on playing the guitar and having fun.
Will there be latency issues with Rocksmith?
If you experience any noticeable latency with Rocksmith, then it’s more than likely due to the specific setup you’re using. Since everyone has a unique arrangement with their home entertainment systems, we’ve outlined steps you can take to avoid this issue (you can troubleshoot through the steps by visiting the Official Site of Rocksmith).
Right now the track list for Rocksmith is impressive as it is and I can’t wait to see what will be added with the DLC.
|“House of the Rising Sun”||The Animals|
|“When I’m With You”||Best Coast|
|“I Got Mine”||The Black Keys|
|“Next Girl”||The Black Keys|
|“Step Out of the Car”||The Boxer Rebellion|
|“Sunshine of Your Love”||Cream|
|“We Share the Same Skies”||The Cribs|
|“Boys Don’t Cry”||The Cure|
|“Rebel Rebel”||David Bowie|
|“Well OK Honey”||Jenny O|
|“Sweet Home Alabama”||Lynyrd Skynyrd|
|“Where is My Mind?”||Pixies|
|“High and Dry”||Radiohead|
|“Number Thirteen”||Red Fang|
|“(I Can’t Get No) Satisfaction”||The Rolling Stones|
|“The Spider and the Fly”||The Rolling Stones|
|“Panic Switch”||Silversun Pickups|
|“Me and the Bean”||Spoon|
|“Vasoline”||Stone Temple Pilots|
|“Mean Bitch”||Taddy Porter|
|“A More Perfect Union”||Titus Andronicus|
|“Icky Thump”||The White Stripes|
|“Chimney”||The Yellow Moon Band|
Because the game adapts to your specific skill level this is a great way to learn and rock at your own pace. I’m told that the hope is that this game will help push learner over “the hurdle” that is so easy to get caught in. And Nick’s right! i too am a victim of guitar learning discouragement. And while my learning has been basically on the acoustic, learning to Rocksmith is about to increase my cool quotient. But don’t get me wrong this game isn’t just for beginners.
Have a look at this video about Rocksmith’s Dynamic Difficulty.
During the game I also noticed an enthusiastic in game crowd of people cheering on fellow GFN contributor Nic, so I asked Nick (of Ubisoft) about them. It turns out that the crowd cheering you on is in response to your skill level. The better you get, the larger the venue and therefore a larger crowd! Cool huh?!
Rocksmith released earlier this week (and is available for PS3, 360, and PC) and we couldn’t be more excited for the development team at UbiSoft. We want to say a HUGE GamerFitNation Thank You to Nick for taking the time to talk with us at this recent event.
While I don’t have too much information for you just yet, Battlefield3 Blog is claiming that
“The console stands are made in plastic and fitted with lots of cool features, such as a Claymore mine and LED lights. The “Vault Cases”, as they’re officially called, are available for the Xbox 360 for $90 and for the PlayStation 3 for $100. Both are now available at your local GameStop store.”
Edited Update: Joystick has posted the official press release HERE .
The press release states
The Battlefield 3 Vault for the Xbox 360 Slim and PlayStation 3 Slim will be available at http://www.calibur11.com, as well as all major online retail outlets this fall with a MSRP of $89.99. GameStop will also offer a bundle that includes a copy of the Battlefield 3 for the PlayStation 3 console, a code to download the Battlefield 3 Physical Warfare Pack on the PlayStation 3 and the Battlefield 3 Vault for the PlayStation 3 Slim for an MSRP of $99.99. Battlefield 3 Vault customizable nameplates are also available for an MSRP of $17.99.
So what about you? Are you looking to trick out your console by way of Battlefield 3 themed “vaults” or is your love strong enough that you don’t feel the need to dress it up? Has following your favorite franchise become a collector’s hobby?
Originally Posted by Sharon On September 4th, 2011 at Undisclosed
Jeremy Roenick wants you to be the next NHL Legend.
So you like NHL games do you? Well if you do then let’s not call the whole thing off because chances are you are excited about the new features and new video for NHL ’12.
According to EA this year marks the first time players will face dynamic goalies in the game. Players can knock the net off and make contact with goalies, knocking them down or out of position, as they crash the crease. Watch as goalies battle through screens to make awe-inspiring saves. Additionally, we’re reigniting the beloved fighting engine that first appeared in NHL 10 with all-new goalie battles. When the action gets heated, send a message by leaving the net, dropping the gloves, and trading punches with rivals during fights.
You can play your way to superstardom in the revamped Be a Pro mode and experience the authentic action and energy of real life hockey with the Full Contact Physics Engine.
In the revamped Be a Pro mode, experience the pursuit of greatness and legendary moments in your playing career, shatter historic records and cement yourself in NHL history. Additionally, the better you play, the more ice time you’ll get where you can simulate to your next shift so you’re always on the ice as you play out your entire career in pursuit of the Stanley Cup.
The NHL 12 Full Contact Physics Engine puts you in the rink with everything now live on the ice, from players to the environment – everything is interactive and in play. Experience the skill and aggression of hockey from shattered glass to flying helmets to knocking players over the boards and into the bench; crash the crease too hard and you’ll knock the net off and send the goalie flying. Size and physicality will be emphasized as bigger players will be able to throw their weight around as they screen the goalie and battle in front of the net.
All new gameplay presentation is said to create an authentic, fresh new look and feel throughout NHL 12 with presentation graphics that mimic real life hockey broadcasts. For the first time ever lace up outdoors under the lights in one of the biggest hockey events of the season, the 2011 NHL Winter Classic® at Heinz Field in Pittsburgh, within seconds of putting in the disc. Inspired by the NHL GameCenter Ice Tracker, the all-new EA SPORTS Action Tracker simulates action without missing a beat with a shift-by-shift breakdown of stats and key moments leading up to your next shift.
Have a look for NHL ’12 in stores 9.13.2011Video Courtesy of Gamespot.
Originally posted Posted by Sharon On September 4th, 2011 at Undisclosed
Originally Posted by Sharon On September 4th, 2011 at Undisclosed
Filed under ‘Things You Don’t Really Need’ is a new Limited Edition Xbox 360 Controller for Gears of War 3. Your purchase apparently also gets you ‘free’ downloadable content which, in all honesty, kind of irritates me a little. Let’s forget the fact that if content comes as a bonus with any purchase it isn’t exactly ‘free’ and focus on why the trend of extra content has become a standard money grab. Because you know $60 isn’t enough to pay for this type of game. o_o
Now don’t get me wrong, I do enjoy some gears myself. I own and played the first two installments, I enjoyed the Gears of War 3 beta on Xbox Live, and I anticipate the third just like most. I won’t even argue the fact that this licensed controller is really hot because, honestly, it’s awesome BUT it’s also just another way to get at your hard earned money if you really want that extra content. Would you really buy a controller for some extra weapon skins? Perhaps! But that is money that could be going towards your next game purchase. If you have the extra cash and are a fan, great, this is for you but for most hard
working folks being a fan of any well established franchise is starting to become an expensive pass time.
Currently, GamingZap.com is the only place in the UK that you can order the officially licensed Microsoft and EPIC Games controller.
The controller features the famous “bleed-out” symbol of Gears of War, and comes with free downloadable content that allows you to download unique weapon skins on the game, making you really stand out from other players.
Other than having the striking Gears of War design, the controller also possesses a unique transforming D-
GamingZap are taking pre-orders on it from now, and are expecting the item in stock within the next two weeks. Me? I’m going to pass on this special edition and oh so pretty design in favor of the lowly standard controller, and long for the days when downloadable content extended the life of a game rather than just steal my money for things that should have been included in the first place.